PRESENTATIONS | ||
Inside Shipping on iOS
Digital Dragons 2018 |
PDF (8MB)
PPT (334MB) video: YouTube |
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Low Complexity, High Fidelity - INSIDE Rendering
GDC/GDCE 2016 |
PDF - mirror (12MB)
PPT - mirror (961MB) video: YT GDCE, YT GDC Vault GDCE, Vault GDC |
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Custom Pixels - Rendering More with Unity
Global Game Jam 2015 |
gdocs
PPT |
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Banding In Games: A Noisy Rant
DTU Visionday 2014 | PDF (3MB) | |
Brink Preferred Rendering with OpenGL
Siggraph OpenGL-BoF 2011 |
PDF (5MB)
PPT (12MB) |
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PUBLICATIONS | ||
Inexpensive Antialiasing of Simple Objects
GPU PRO 3 | Article as E-Book | |
Subdivision Silhuette Tracking
DTU Masters Thesis | PDF (8MB) | |
VARIOUS SCRIBBLES | ||
Removing Banding in Linelight
2022 |